A Stray World
"All Worlds must be ruled by a divine entity. That's what the gods used to tell us. The Stray World is only ruled by mortals. It is indeed a curious place.
Some say it's just a matter of time until a god will claim the world as it's realm. Some say that the stray world is already ruled by powerful beings from the shadows. But I believe that the mortals have created their own domain apart from eternal servitude.
What will happen if mortals stay in charge of an independent world of their own? Will it summon the fury of the gods?"
Aprohanate the wanderer
The Stray World is a multifaceted world battered by two devastating divine wars. Elves, goblins, humans, harpies, dragonkin, vampyr and other mortals share the world.
Many regions are unexplored. Some places were forgotten during the wars. Elsewhere, ancient ruins, silent witnesses of the old days preserve valuable spells and forgotten dangers. Stray World is a place for adventurers, diplomats, leaders, and explorers.
The Stray World is the main world of the TTRPG. Just like earth the Stray World orbits a bright yellow sun. It has an asteroid belt that shines bright at night.
The world contains five continents. The largest of these is called Luminon, which spans from the north pole to the southern hemisphere. It hosts a number of cultures and different creatures. The ruins of the legendary City of Elden as well as many remnants of the first elven civilzation can be found here.
In the far west beyond the elven ocean lies the continent of Var'Eledon. It is inhabited by the starseer elves, as well as many demonic tribes.
Past the stormy Halgatanian Ocean and the Sea of the Thousand Isles lies the continent of Malvodan. Home of many draconic empires and the water tribes.
Malvodan borders the unexplored continent of Wuld. Dangerous beasts lurk in the ravines of this landmass.
Southerian spans much of the worlds southern hemisphere. Its cold desserts are home of an arctic elven empire.
Luminon is a vast continent an contains a variaty of different climate zone. I also contains a number of places of magic nature.
The adventure of your first hero or your warband will probably start here.